Elite Gallery FX

Published on Sep. 16th 2010
13.301 downloads

Features

Version 1.0.5.8072 - 29.11.2011 (view changelog)

- completely customizable Elite Gallery which uses the Dock Menu FX component, keeping the same multiple configurable properties of the menu and adding many gallery properties, image transitions and text effects
- you can put the dock menu on any position over the gallery, and you can have it hidden on roll out
- you can customize your XML list of image transitions using the Image Transitions Generator
- you can customize your XML list of text effects using the Text Effects Generator
- the images in the gallery can be displayed according to bestFit, boxFit or forceFit options
- customize all your properties in the full screen configuration panel and hit "generate settings XMLs" button

Here are some specific properties of the dock menu navigation:
- customizable min and max thumbs width and height
- three expanding directions
- thumbs spacing
- optional auto scrolling
- multiple scrolling and speed properties
- various roll over behaviors
- HTML/CSS formatted tooltip

Installation instructions for:

Download the elite-gallery.zip package, extract it and copy all the resulted files and folders in the same location as the web page in which you want the product to be displayed. As an alternative, you can copy all the resulted files and folders in a different folder.

From the downloaded package, the SWF file represents the actual product while the other files (XMLs, images) are the assets that the SWF file uses. A short explanation how SWFs and XMLs interacts can be found here.

Open the HTML file with a text editor (like Notepad or TextEdit) and add the following code where you want the product to be displayed:

<div id="DivEliteGalleryFX"></div>
<script type="text/javascript" src="swfobject.js"></script>
<script type="text/javascript">
 var flashvars = {};
 var params = {};
 params.base = "";
 params.scale = "noscale";
 params.salign = "tl";
 params.wmode = "transparent";
 params.allowFullScreen = "true";
 params.allowScriptAccess = "always";
 swfobject.embedSWF("EliteGalleryFX.swf", "DivEliteGalleryFX", "600", "400", "9.0.0", false, flashvars, params);
</script>

Don't forget to replace the 600 and 400 from the swfobject.embedSWF() function above with your own width and height that you specified in the settings.xml file through componentWidth and componentHeight elements. Also, don't forget to update the paths as specified in this FAQ article if you copied the product's files in a different folder.

To use the gallery in fullscreen mode you can use the index.html file provided in the package.

CUSTOMIZATION

You can customize the Elite Gallery FX using the Live Demo above and then download the elite-gallery.zip package with the changes you've made or you can edit the settings.xml file with a text editor.

To use your own images, edit the big.xml(responsible for the bigger images) and the thumbs.xml(responsible for the smaller images) files with a text editor and define in each row the image path, the url to go to when clicking the image, the target(_self for the same browser window or _blank for a new browser window) and the text between CDATA tags.

Here's an example to add images for big.xml:

<photo image="images/big/101.jpg" url="http://www.flashxml.net"><![CDATA[<head>Hello</head><body>world</body>]]></photo>

Here's an example to add videos for big.xml:

<video media="video/101.flv" image="video/101.jpg" skin="assets/skins/videoSkin1.xml" backColor="0x000000" backAlpha="1" autoplay="false"></video>

Here's an example for thumbs.xml (NOTE: you can't add url for thumbs images):

<photo image="images/thumbs/101.jpg"><![CDATA[Hello]]></photo>

You can have as many images as you like. To add a new image, add a new row in the XML files.

Please visit our FAQ page for answers to common questions.

If you want to get rid of the flashxml.net label from the top-left corner visible in the free version you have to purchase the product and use the paid version instead.

You can see an example on how to add a product in your Wordpress article/page here and how to add it in your theme or as a widget here.

Make sure your Wordpress version is greater than 2.8 and your hosting provider is using PHP5.

 

1. There are two files to download:

    a. WordPress Plugin that you have to install and activate

    b. Free package

2. Create a new folder inside your wp-content folder called flashxml, inside this folder create a new one called elite-gallery-fx and copy the content of the free package there

3. If you copied the free package to a location different than the one above, go to Elite Gallery FX from the Settings tab in your WordPress Dashboard and update the path accordingly

4. Add [elite-gallery-fx width="600" height="400"][/elite-gallery-fx] where you want the Flash to show up in your post/page, but don't forget to replace 600 and 400 with your own width and height values

5. If you want to make the Elite Gallery FX part of your theme, edit the template files and add <?php fxelitegallery_echo_embed_code(600, 400); ?> where you want it to show up

6. Customize your Elite Gallery FX using the Live Demo from the top of this page. Generate the settings.xml text and use it to overwrite wp-content/flashxml/elite-gallery-fx/settings.xml, wp-content/flashxml/elite-gallery-fx/DockMenuFX/settings.xml and wp-content/flashxml/elite-gallery-fx/holder/settings.xml files accordingly

7. To use your own images, upload them to wp-content/flashxml/elite-gallery-fx/images/ and update the wp-content/flashxml/elite-gallery-fx/images/thumbs.xml and wp-content/flashxml/elite-gallery-fx/images/big.xml files accordingly

 

No Flash support text

To support visitors without Adobe Flash Player, you can provide alternative content by adding the text between [elite-gallery-fx width="600" height="400"] and [/elite-gallery-fx]. If you made the Flash part of your theme, add the text as the third argument of the fxelitegallery_echo_embed_code() function call (for example <?php fxelitegallery_echo_embed_code(600, 400, "Alternative content"); ?>).

 

Additional settings file

To embed the Elite Gallery FX more than once, you will need another set of settings file and (probably) another set of images. Let's assume your new files are called settings2.xml. Add [elite-gallery-fx width="600" height="400" settings="settings2.xml"][/elite-gallery-fx] where you want the Flash to show up in your post/page. If you made the Flash part of your theme, add the file name as the fourth argument of the fxelitegallery_echo_embed_code() function call (for example <?php fxelitegallery_echo_embed_code(600, 400, "Alternative content", "settings2.xml"); ?>).

 

Change WMODE

By default, the WMODE value is transparent but you can change it to window from the Elite Gallery FX in the Settings tab in your WordPress Dashboard. For widgets, this can be done from the widget's settings. If you want to have a different WMODE value in a specific place, it can be done like this: [elite-gallery-fx width="600" height="400" wmode="window"][/elite-gallery-fx]. If you're using the PHP function, here's an example on: <?php fxelitegallery_echo_embed_code(600, 400, "", "", "window"); ?>.

 

Getting rid of the FlashXML.net label

To remove the FlashXML.net label from the top-left corner you'll need to buy the paid package. Once you'll do that, simply use the SWF file from the paid package to overwrite the SWF file from the wp-content/flashxml/elite-gallery-fx/ folder.

1. Download the free package. You need to host all the included files from the package on your own domain because Facebook doesn't allow file hosting.

2. Log in to your Facebook account.

3. Search for the Static HTML: iframe tabs application and select it.

4. Click on Add Static HTML to a page button and you'll be prompted for the page where you want the app to be added.

5. Once added you'll see on the left side menu of your page a new tab with a star icon called Welcome. Click on it to edit it.

6. Add the following HTML embedding code in the text field:

<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/swfobject/2.2/swfobject.js"></script>
<script type="text/javascript">
var flashvars = {};
flashvars.folderPath = "http://www.yourdomain.com/product_folder/";
var params = {};
params.scale = "noscale";
params.salign = "tl";
params.wmode = "transparent";
params.allowScriptAccess = "always";
params.allowFullScreen = "true";
var attributes = {};
swfobject.embedSWF("http://www.yourdomain.com/product_folder/ProductName.swf", "DivFlashComponent", "600", "400", "9.0.0", false, flashvars, params, attributes);
</script>
<div id="DivFlashComponent"></div>

Don't forget to use your own URL for the product's location, name, width and height.

7. Click preview to see how it looks or save changes. The product is now added to the Welcome tab of your page.

8. Optional: To change the tab's name, called by default Welcome, edit your page, go to the Apps tab and click Edit Settings option next to the Static HTML: iframe tabs application to enter the name you want.

9. Optional: To make the tab your default landing tab (first thing your visitors see on your page) edit your page and go to the Manage Permissions tab and change the Default Landing Tab. Note that this option doesn't work with the new Timeline for pages.

Getting rid of the FlashXML.net label

To remove the FlashXML.net label from the top-left corner you'll need to buy the paid package. Once you do that, simply use the SWF file from the paid package to overwrite the SWF file from the location where you hosted all the files from the free package.

The module is used for adding the product in one or more pages in a given position (e.g. top, bottom, sidebar) while the plugin is used for adding the product inside a specific article.

You can see an example on how to install a module in your Joomla 1.5 website here, how to install a plugin in your Joomla 1.5 website here, how to install a module in your Joomla 1.6 website here and how to install a plugin in your Joomla 1.6 website here.

Make sure your Joomla version is at least 1.5 and your hosting provider is using PHP5.

 

Joomla Module Instructions:

1. There are two files to download (both under GPL License):

    a. Joomla Module (version 1.5 or version 1.6, 1.7 & 2.5 or version 3.x) that you have to install and enable

    b. Free package

2. Create a new folder inside your Joomla folder called flashxml, inside this folder create a new one called elitegalleryfx and copy the content of the free package there

3. If you copied the free package to a location different than the one above, update the Path from module's parameters accordingly

4. Customize your Elite Gallery FX using the Live Demo from the top of this page. Generate the settings.xml text and use it to overwrite flashxml/elitegalleryfx/settings.xml, flashxml/elitegalleryfx/DockMenuFX/settings.xml and flashxml/elitegalleryfx/holder/settings.xml files accordingly

Note that the Joomla Module can only be used once in your website.

 

Joomla Plugin Instructions:

1. There are two files to download (both under GPL License):

    a. Joomla Plugin (version 1.5 or version 1.6, 1.7 & 2.5 or version 3.x) that you have to install and enable

    b. Free package

2. Create a new folder inside your Joomla folder called flashxml, inside this folder create a new one called elitegalleryfx and copy the content of the free package there

3. If you copied the free package to a location different from the one above, update the Path from module's parameters accordingly

4. Add {elitegalleryfx width=400 height=300}{/elitegalleryfx} where you want the Flash to show up in your article, but don't forget to replace 400 and 300 with your own width and height values

5. Customize your Elite Gallery FX using the Live Demo from the top of this page. Generate the settings.xml text and use it to overwrite flashxml/elitegalleryfx/settings.xml, flashxml/elitegalleryfx/DockMenuFX/settings.xml and flashxml/elitegalleryfx/holder/settings.xml files accordingly

6. The default name for the settings files is settings.xml, but if you want to use another files (for example settings2.xml), specify the name like this: {elitegalleryfx width=400 height=300 settings=settings2.xml}{/elitegalleryfx} where you want the component to show up in your article

 

No Flash support text

To support visitors without Adobe Flash Player, you can provide alternative content by adding the text between {elitegalleryfx} and {/elitegalleryfx}.

 

Changing WMODE

By default, the WMODE value is transparent but you can change it to window from the module/plugin's parameters. If you want to have a different WMODE value in a specific article, it can be done like this: {elitegalleryfx width=400 height=300 wmode=window}{/elitegalleryfx}.

 

Getting rid of the FlashXML.net label
To remove the FlashXML.net label from the top-left corner you'll need to buy the paid package.
Once you will do that, simply use the SWF file from the paid package to overwrite the SWF file from the flashxml/elitegalleryfx/ folder.

The Elite Gallery FX component is available for Flash CS4, CS5, CS5.5 and requires Flash Player 10 or later. To use this product in Flash you need the MXP file that is available only in the paid package.

You can see an example of how to install a component in Flash Professional here.

In this video you will see:
- how to create an instance of the component on the stage: from the Components panel (Ctrl+F7) drag & drop the component on the stage
- how to give a name to an instance for further use in ActionScript: click on the component instance on the stage and from the Properties panel (Ctrl+F3) enter a name in the text input
- how to access the properties of the component (read or modify) during different moments of your Flash application

Any property of the component could be accessed that way. The names of the properties are identical with the ones from the settings.xml file. The properties of the component can be any of these three types: Number, String, Boolean. We assume it’s intuitive of which type each property is.

Warning! Setting the parameters of the component in the Component Inspector window (Shift+F7) and in the same time having a settings.xml file populated with different values for each property, the properties from the settings.xml file will have priority (meaning that a parameter set in the Component Inspector will be ignored if that parameter is also defined in the XML file).

For now, this component does not dispatch events, but stay tuned for an update.

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Comments

Aram

Posted 7 years ago

hi,
I have some problems to put characters like ä,ö,ü, ß for german language and all greek characters, also for italian and spanisch like: ñ, á, ó, í to the pictures.
can you help me?

thank you

FlashXML Support

We’ll send you a private email with the modified gallery that works with the special characters you want to use.

Jenna

Posted 7 years ago

Hello, I am trying to change the border colour of the thumbnail which is currently being displayed by the gallery, I have looking everywhere but I cannot find it anywhere in the xml files could you help me by telling me where this setting is and what it is called.
Thank you

FlashXML Support

Unfortunately, the border color can not be changed for the Elite Gallery or Dock Gallery. You can use a similar gallery like Photo Gallery or Image Scrolling Gallery instead where you can change the border color.

zep

Posted 7 years ago

Hi.

I´m trying to add 3 elite galleries on my flash file.
I´m using URLRequest and Loader to load them into my ‘fla’.

The first gallery loads ok.

The problem is when I load another gallery, with another directory, with another images.

It seems to be loading the first gallery again… or loading the first gallery´s settings.xml…maybe that´s why it´s loading the same images.

Any tip?

FlashXML Support

First of all, you’ll need a new set of settings files (e.g. settings2.xml) in the main, holder and DockMenuFX folders.
Secondly, you’ll need a new set of images files (e.g. thumbs2.xml and big2.xml) in the images folder with the new images you want to use.
In the new settings2.xml file from holder folder you’ll have to specify through the assets element to load big2.xml file. Also, in the new settings2.xml file from DockMenuFX folder you’ll have to specify through the imagesXML element to load thumbs2.xml file.

Secondly, in your Flash project, drag our flash component gallery to the stage. Open the Properties Panel (CTRL+F3) and set a instance name for the gallery, e.g: fxgallery. Go to your actions panel set the following values:

fxgallery.addEventListener(“navigationLoaded”, loaded);
fxgallery.addEventListener(“galleryLoaded”, galleryLoaded);
fxgallery.settingsXML = “settings2.xml”;

function loaded(e:Event):void {
fxgallery.navigation.settingsXML = “DockMenuFX/settings2.xml”;
}

function galleryLoaded(e:Event):void {
fxgallery.gallery.settingsXML = “holder/settings2.xml”;
}

This way you’ll load the fxgallery instance of the Elite Gallery with the second set of settings and images.

Tim

Posted 7 years ago

Hi,
I am using the elite gallery with a wordpress theme and want to use the same gallery theme with 3 different sets of pictures. I followed the tutorial but it says only that I have to copy [elite-gallery-fx width=“600” height=“400” settings=“settings2.xml”][/elite-gallery-fx] to the page I want the second or third gallery to be set. I use an empty page template fullpagewidth and added the above. I now have settings2.xml in the folder elite-gallery-fx, in the subfolders DockMenuFX and holder. I even tried to copy the thumbs.xml and big.xml into thumbs2.xml and big2.xml. Then I changed all links in the settings2.xml files for thumbs2.xml, big.xml I didn’t find.
It stills shows no gallery, I see only the flashxml logo.
I even changed the index.html which I normally don’t need with wordpress.
Would be glad if you can help me.

regards

Tim

FlashXML Support

Please read this FAQ article: http://www.flashxml.net/how-to-publish-galleries-multiple-times.html.

At a first look you’re missing the settings2.xml file from the root of the Elite Gallery’s folder. In the FAQ article from above you’ll learn everything you need about this.

Wayne Capriotti

Posted 7 years ago

sorry,,,,,I can seen the thumbnails now, but I need to work on the proportions of the thumbnails to a portrait mode…

FlashXML Support

Hi,

You need to edit the DockMenuFX/settings.xml file and to change the value of minThumbWidth and minThumbHeight as you wish.

Do you have a question?

you will get an answer in 24 hours, tops.

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